Students majoring in computer game and entertainment technology will have the skills and knowledge to enter the fast-growing and lucrative fields of computer game design, digital entertainment system development, and the development of digital multimedia components.
Required Courses
Sample Four-Year Curriculum
Required Courses
CS 220 Computer Science I
CS 255 Computer Science II
CS 303 Computer Game Design
CS 418 Artificial Intelligence
CS 460 Computer Graphics
MTH 151 Calculus I
or
CGE 213 Elements of Computer Computation
or
CGE 313 Numerical Methods
CGE 350 Advanced Computer Graphics
CGE 355 Computer Animation and Simulation
CGE 357 Interactive Digital Media
CGE 401 Three Dimensional Computer Game Design
CGE 405 Digital Cinema
CGE 425 Web Based Entertainment Systems
CGE 477 Computer Game and Entertainment Project Development
Sample Four-Year Curriculum
The following sample curriculum can be used as a guide in the selection of courses.
FIRST YEAR
Fall Term
CS 220
MTH 151 or CGE 213 or CGE 313
Two general education requirements
Spring Term
CS 255
CS 460
CS elective
One general education requirement
SECOND YEAR
Fall Term
CS 303
Two general education requirements
Spring Term
CGE 350
Two general education requirements
THIRD YEAR
Fall Term
CS 418
CGE 355 or 357
Two general education requirements
Spring Term
CGE 357 or 355
CGE 401
CS or MTH elective
One general education requirement
FOURTH YEAR
Fall Term
CGE 405
CGE 425
One general education requirement
Spring Term
CGE 477
CS or MTH elective
CS or MTH elective
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